Playstation 5 Review the Exciting Upgrade We Hoped for
Our Verdict
The PS5 is a true generational leap, offering incredibly fast load times and an innovative new controller that tin can change the way games feel.
For
- Incredibly fast SSD
- Wildly inventive DualSense controller
- Gorgeous 4K visuals
- Snappy, make clean interface
- Impressive backwards compatibility
Confronting
- Massive, unwieldy pattern
- Controller may feel too big for some
- Few must-have exclusives (for now)
Tom's Guide Verdict
The PS5 is a true generational leap, offering incredibly fast load times and an innovative new controller that can change the fashion games feel.
Pros
- +
Incredibly fast SSD
- +
Wildly inventive DualSense controller
- +
Gorgeous 4K visuals
- +
Snappy, clean interface
- +
Impressive backwards compatibility
- +
Cons
- -
Massive, unwieldy pattern
- -
Controller may feel as well big for some
- -
Few must-have exclusives (for now)
- -
PS5 Specs
Toll: $499 (standard), $399 (Digital Edition)
CPU: 3.5GHz, viii-cadre AMD Zen 2
GPU: 10.iii teraflop RDNA ii GPU
RAM: 16GB GDDR6
Storage: Custom 825GB SSD
Expansion: NVMe 1000.ii SSD slot
Disc bulldoze: 4K Blu-ray player
Size: xv.4 ten x.2 ten 4.ane inches
Weight: 9.9 pounds
Now more than than a year after its release, the PS5 is as popular equally e'er, with it still being tricky to find in stock across the world. And that's for good reason as it's a fantastic gaming machine, offering a true generational bound over the PS4.
Non only does the PS5 offering 4K gaming, it has seriously advanced haptics, a speedy SSD and immersive 3D sound. All of these and more than combine to delver a console that's truly equipped for adjacent-generation, or now current generation, gaming. There is a slight caveat in that the panel is huge and may not appeal to everyone. But it'southward however a compelling console that'southward well worth tracking downward a PS5 restock for.
PS5 review: Price and where to buy
The PS5 launched on November 12 in the U.S., and came to the U.G. and most other parts of the earth on November 19. The standard PS5, which includes a 4K-Blu-ray drive, costs $499, while the PS5 Digital Edition goes for a cheaper $399, if you don't mind going discless.
It's worth noting the PS5 has been extremely hard to buy. Retail stock has been going in and out rapidly, so be sure to bookmark our PS5 restock guide and check out the retailer links below.
PS5 restock tracker — retailer links
- Walmart: PS5 | PS5 Digital Edition
- Best Buy: PS5 | PS5 Digital Edition
- GameStop: PS5 | PS5 Digital Edition
- Amazon: PS5 | PS5 Digital Edition
- Dell: PS5 | PS5 Digital Edition
- Target: PS5 | PS5 Digital Edition
- Sony: PS5 | PS5 Digital Edition
- Newegg: PS5 | PS5 Digital Edition
- Costco: PS5 | PS5 Digital Edition
PS5 review: Design
It's been discussed to death, but the PS5 is a truly gargantuan piece of machinery. Sony's 15.iv ten ten.ii x 4.1-inch console dwarfs pretty much any gaming system that's come out in the by decade, including the PS4 Slim and the PS4 Pro. Information technology's also far bigger than its new side by side-gen rival in the Xbox Serial Ten, and makes the Xbox Series S look like a children's toy.
That massive chassis allows the PS5 to pump out some serious operation while staying more often than not absurd and quiet (which we'll talk more most later), simply the sheer size of the new PlayStation could be an issue for those with minor entertainment areas.
Unless yous program on putting your PS5 on the floor, you'll probable need a dedicated small table if you programme on continuing information technology vertically. I was able to fit the PS5 in my entertainment center in a horizontal orientation, but just barely. As such, you lot'll want to measure out your available space before y'all prepare a PS5 at domicile.
Speaking of orientation, the PS5 includes a detachable stand that allows yous to position the massive panel vertically or horizontally. The stand screws into the bottom of the console in vertical mode (the PS5 includes a screw, but no tool to screw it in), and clamps on to the PS5'due south rear port area in horizontal mode.
It'd be prissy if the PS5 included a tool for unscrewing the base, only I had an easy enough time using a money to adhere and remove information technology. The system stands up securely in vertical mode with the base attached, simply I found the base of operations to exist far more finicky in horizontal orientation. It took me a few tries earlier I could get it to lay flat deeply on the base of operations. I eventually got the PS5 to sit still horizontally in my entertainment center, but the fact that the console slid off the base quite easily unless information technology was positioned just right gives me some suspension.
Still, I'll likely be keeping the PS5 in horizontal orientation for most of my time with it, only because I'k worried nigh accidentally tipping over the insanely alpine chassis while it sits on my table (specially when my hyperactive nephews are over).
The PS5's heart-catching, futuristic aesthetic has been the subject of much debate ever since it was unveiled, and I yet have mixed feelings well-nigh it. I find that the console looks like an unsightly, oversized cable modem when standing vertically, due to its pointy white side panels and the asymmetrical bulk added on by the Blu-ray drive.
But I've grown somewhat fond of how it looks sitting horizontally under my Television, where its curves and edges seem to shine more (even if it looks like a miniature Barclays Center). I also similar the attractive LED status lights on each side of the interior, which is both slicker and more pronounced than the status lite on the PS4. And the tiny, subconscious PlayStation controller icons within the inner panels are a great extra touch. Beloved information technology or detest it, the PS5 is a organization packed with attention to detail, and looks unlike any console we've seen before.
As of December. xiii, 2021, you tin can also invest in official PS5 covers, which will modify the colour of the console'due south faceplates. They won't modify the system'south overall design, but at least you won't exist stuck with a plain white color scheme.
PS5 review: Ports and expansion
The PS5 has a adequately standard array of ports, consummate with some welcome modern conveniences. You get a Hi-Speed USB Type-A port up front, as well as a USB Blazon-C SuperSpeed port. Information technology's prissy to see a console finally feature USB-C connectivity out of the box, especially for connecting modern accessories and storage drives.
In the back, you'll find two SuperSpeed USB-A ports, an Ethernet jack, an HDMI two.one port and an AC adapter. (See the best gaming TVs for recommendations of TVs with HDMI ii.1.) The PS5 has ditched the PS4'south optical audio port, which may be a bummer for folks with high-terminate audio devices with optical connections. However, some companies are already offering optical-to-HDMI splitters, such as Astro with its
Astro A20headset.
If you want to expand on the PS5's congenital-in 825GB of SSD storage, there's PCle 4.0 M.2 expansion slot that you can access by opening upward the console. Note that non all SSDs are supported, you will need ane that hits Sony's adequately strict requirements, such as the Western Digital SN850, Samsung 980 Pro, or the upcoming Sony-produced Nextorage Thousand.2 NVMe SSD.
At launch, the expansion slot was locked but the latest PS5 software update has unlocked it which enables users to add an additional SSD for more than storage. We tested out the process ourselves while the feature was however in beta, and enjoyed some excellent results.
The console's SSD expansion slot gives the PS5 some other arrow in its quiver confronting the Xbox Series X. Adding additional internal storage to Microsoft's console requires the purchase of a pricey proprietary SSD card, whereas Sony'south SSD expansion solution allows you to select between various tertiary-party models that range in price. The PS5 likewise works with standard external difficult drives, but but for conveying over your digital PS4 games or salve files.
PS5 review: Interface
The PS5 interface is a clean, bonny and snappy development of the PS4 software. Hopping in and out of games and navigating menus feels instantaneous, to the signal where the PS4 menu at present feels sluggish and cluttered by comparison. And while at that place are some features I'd like to come across added to the PS5 interface, it introduces some heady new ways to get to what you're playing even faster. Nevertheless, at that place are plenty of PS5 hidden features you need to try.
The abode screen will look familiar to PS4 owners, with a horizontal row of tiles that showcases your most recent games. When you highlight a game, that title'southward art will take over the entire home screen while its music plays in the background, which is a neat aesthetic touch. In that location's a handy Explore tab that shows news and updates, likewise equally a Game Library tab that allowed me to instantly commencement downloading my collection of PS4 titles. Much similar on PS4, the PS5 lets you lot capture videos and screenshots, or stream to YouTube or Twitch with a quick tap of the Create button.
I like that the PS5 software looks clean overall, but I do wish in that location were an pick for organizing your games into folders, like there is on PS4. And while it'southward cool seeing the background adapt to whichever game you accept highlighted, I'm surprised there's no option to set custom wallpapers instead. (At to the lowest degree there'south a elementary trick to give your PS5 a retro look that turns the logo into the iconic red, yellowish, green and blue logo found on earlier versions of the console.)
Longtime PS4 users volition have to shake some muscle memory, as a tap of the PlayStation button now brings up a control centre that lets you switch apps, view your friends, check notifications, monitor your controller's battery life and more than from the bottom of your screen.
Better even so, you can customize the control center to take quick access to features such every bit network settings, accessibility options and broadcast controls. It's a big comeback from the PS4's quick carte, which took up a far bigger chunk of the screen and wasn't equally snappy or customizable.
Snappy and make clean software is great, merely the PS5 interface actually comes alive when y'all start playing a game. Borer the PlayStation button while playing a PS5 game brings up the Activities menu, which shows information such as the current progress of your mission, a set of trophies you can go subsequently, or a list of in-game activities that you can leap right into.
For example, I was able to swoop into a series of side missions and challenges right from the Activities card in Spider-Man: Miles Morales without having to actually discover them in-game, saving me time I'd have to otherwise spend swinging effectually Manhattan. You can likewise admission the Activities carte right from your Game Library before you even kicking upwards a game, meaning I was able to hop right into a specific level in Astro's Playroom without having to deal with any menus.
Equally someone who doesn't always have a ton of free time, the ability to jump to a specific chunk of a game at a organisation level isn't just appreciated — it'southward downright revolutionary. While information technology may seem like a small concession to some, the Activities menu could end up irresolute the way we play games, and I'm actually eager to see how developers accept advantage of it in the coming years.
My biggest gripe with the PS5 on a software level is that, unlike the Xbox Series 10 and Southward, Sony's console doesn't seem to be able to suspend multiple titles at once. While Xbox's Quick Resume characteristic lets y'all seamlessly jump betwixt one-half-a-dozen games while picking upwardly right where you left off in each i, the PS5 requires you lot to boot up each game from scratch.
What'south more frustrating is that the console doesn't warn you when your existing game will close in favor of a new one, which could lead to yous losing unsaved progress. While the PS5's load times are and so fast that the lack of Quick Resume isn't a huge issue, it's a bummer that Sony'southward console doesn't accept an answer to one of the Series 10'due south most convenient features.
Equally of February 2022, users can attempt the new PS5 beta software, which should ameliorate chat, navigation and vox control features.
PS5 review: DualSense controller
The PS5 DualSense controller just might be the almost next-gen affair about Sony'south new console. The gamepad's haptic feedback, adaptive triggers and built-in speaker work together brilliantly, creating a level of tactile immersion I've simply never experienced while playing a game before.
The DualSense especially shines in Astro's Playroom, a free, pre-installed title congenital specifically to showcase what Sony'due south new controller can do. In this colorful 3D platformer, you can feel and hear the subtle impact of grains of sand while walking through a tempest, or feel a shine gliding awareness when skating over ice, just to proper noun a few examples. Everything from pulling on a rope to gliding around in a jetpack generates an extremely detailed level of force feedback. It's the kind of thing you truly need to feel to believe.
If you're already pondering the PS5 DualSense vs DualShock 4 battle, the new controller comes out on top for sheer innovation alone.
The adaptive triggers are especially impressive, as they tin can go harder to actuate based on what's happening in-game. For example, the triggers gave much more resistance when I was controlling my character in a spring-loaded jumpsuit, accurately replicating the feeling of pushing downward on a bound and releasing it. Games can even take reward of the DualSense's congenital-in microphone, as I had to blow on the controller to movement a platform of ice in Astro'southward Playroom.
Sackboy: A Big Gamble also makes impressive apply of Sony's controller, every bit I could feel a sudden sense of resistance when walking through tall grass thanks to some steady haptic patterns. I felt vibrations moving through specific parts of the controller during cutscenes, and enjoyed the soft taps that accompanied Sackboy flailing his feet around while floating in the air. And in the sword-based combat of Godfall, I felt the triggers tense up to add together actress weight to the feeling of slicing up enemies of heavy attacks.
When playing Spider-Homo: Miles Morales, I felt subtle, only extremely nuanced, vibrations during cutscenes, as the controller would perfectly match the clinking of spectacles or the afar stomps of Rhino'south feet with tactile feedback. I also appreciated the slight feeling of resistance when using the triggers to spider web-swing through Manhattan, likewise as the soft fizz of electricity that played out of the speaker every fourth dimension I charged up Miles' Venom attacks.
Sony's new controller packs a congenital-in microphone, which allows yous to chat with friends when you don't take a gaming headset handy. And it totally works in a pinch. I had an unabridged vocalization chat with my colleague Marshall who was besides on his DualSense, and we were able to hear each other just fine through the controller's congenital-in speaker. You'll still probably desire to employ a defended headset to hear your game and chat audio during a competitive Telephone call of Duty match, but the fact that you can talk to friends on PS5 without needing a headset is a nifty touch.
The DualSense already shows some incredible potential, merely it's simply as adept as the games that take advantage of it. While games like Astro's Playroom, Spider-Homo, Godfall and Sackboy do some exciting things with Sony'southward gamepad, I'k curious to come across how many developers fully tap into the DualSense'south unique features as more PS5 games show up.
Beyond its avant-garde haptics, the DualSense fares pretty well as a standard controller. It'southward significantly bigger than the DualShock 4 gamepad, with a hefty experience, and a blueprint that seems to take a page out of the Xbox Wireless Controller in terms of ergonomics. While the DualSense's meatier grip feels satisfying to hold, I wish it were just a chip more compact, and constitute my easily getting cramped when playing more than intense action games like Godfall and Devil May Cry 5.
The adept news is that the DualSense'southward buttons and triggers feel great during everyday gameplay. I had no problems doing my usual Mortal Kombat 11 combos thanks to the controller's smooth D-pad and snappy face buttons. The thumbsticks and triggers felt responsive and authentic when I gunned down Rebels in Battlefront II. The touchpad is much bigger this fourth dimension effectually, and I similar that the built-in lightbar wraps around the center rather than being hidden at the superlative, equally on the DualShock four.
PS5 review: Functioning and load times
With a powerful 8-core AMD Zen two processor, x.3 teraflops of graphics power and a ridiculously fast custom SSD, the PS5 promises some of the all-time performance to e'er come out of a games panel. And while I've only played a scattering of titles that are designed to harness the PS5's power, I'one thousand already impressed by what Sony'south panel is able to pump out in terms of fidelity, framerate and, near importantly, load speeds.
This shouldn't come as a daze, simply games look fantastic running on Sony'south new console. Spider-Human: Miles Morales looked more akin to a high-end PC game than a PlayStation championship, as I gawked at the gorgeous reds and purples of Spider-Man and his enemies popping off the screen in 4K. Thanks to the console's ray-tracing support, Manhattan'south skyscrapers reflected off one another realistically, as did a series of lifelike puddles in a busy Times Square.
The PS5 version of Miles Morales has a special Performance style, which turns off effects such as ray tracing and uses upscaled 4K in favor of a higher framerate. When I switched to this mode and zipped through the city at a silky 60 frames per second while still enjoying beautiful visuals, I felt like I was experiencing something that simply couldn't be done on previous-gen consoles. This made it extremely hard to go back to the PS4 version of Miles Morales, which oftentimes chugged below 30 frames per second.
This feel is likely to ameliorate in futurity, with Sony confirming variable refresh rate support (VRR) will hitting the PS5 sometime in 2022.
But while ray-traced visuals and 60 fps functioning modes are great, it's the PS5's lightning fast SSD that truly makes Sony's console feel adjacent-gen. When booting up a game like Spider-Homo: Miles Morales, at that place's almost zero reanimation betwixt selecting the title from your home screen and being out on the street, beating up bad guys. The aforementioned process took around 20 seconds before I could start playing the PS4 version.
Astro's Playroom is just equally instantaneous, as I was able to jump from the game'south main hub area to its myriad vibrant levels without a unmarried loading screen in sight. The PS5's blazing SSD is also what allows you to skip to certain portions of a game via the Activities menu, and upcoming titles such as the dimension-hopping Ratchet & Clank: Rift Apart look they'll do some truly inventive things with it. We'll have to run into how more titles utilize the SSD, simply it already feels like one of the biggest leaps frontward in console gaming in quite a while.
| PS5 | PS4 (2013 model) | |
|---|---|---|
| Kick time | 22 seconds | 30 seconds |
| Spider-Human being: Miles Morales (startup) | 12 seconds | 12 seconds |
| Spider-Man: Miles Morales (menu to gameplay) | 2 seconds | 20 seconds |
| The Last of Us 2 (startup) | 15 seconds | 33 seconds |
| The Last of United states of america ii (carte to gameplay) | 1 minute | 1 infinitesimal, 28 seconds |
| Mortal Kombat 11 (startup) | 8 seconds | 11 seconds |
| Mortal Kombat eleven (bill of fare to gameplay) | 10 seconds | xviii seconds |
| Star Wars Battlefront Ii (startup) | 33 seconds | 1 infinitesimal, 5 seconds |
| Star Wars Battlefront II (menu to gameplay) | 12 seconds | 22 seconds |
When it comes to load time improvements for PS4 games, I saw the virtually dramatic gains when playing The Last of Usa Part II. Naughty Dog's acclaimed action-adventure game started upwardly more than twice equally quickly on PS5 than it did on PS4, and took about 30 seconds less to get into a playable encounter from the principal menu. I noticed similarly meaning improvements for Star Wars Battlefront Ii, which took about 33 seconds to kick up on PS5, compared to over a minute on PS4.
The differences in load times were less stark when testing titles such as God of War and Mortal Kombat xi, but every unmarried game I tested loaded fastest on PS5.
PS5 review: Backwards compatibility
The PS5 works with well-nigh all PS4 games, which is a huge step up from Sony's complete lack of backwards compatibility last generation. I tested close to a dozen PS4 games on PS5, including The Concluding of Us Part 2, God of War, Mortal Kombat xi, Tetris Outcome and Resident Evil 2, and about all of them loaded faster and ran better than they did on my launch PS4. Both digital and disc-based PS4 games worked without a hitch on my PS5, and my physical movies worked just fine on the system's 4K Blu-ray drive.
The PS5 allows you to take reward of whatever PS4 Pro enhancements a game offers, so games that accept higher resolution or frame rate modes benefit the most from Sony's new panel. As someone coming from a launch PS4, the ability to finally enjoy God of War's high-frame rate mode or play Tetris Event in 4K felt almost worth the cost of admission on its own (the aforementioned load time boosts certainly don't injure, either).
The PS5 is designed to work with almost starting time-party and officially licensed PS4 accessories, and I had no problems bringing my existing last-gen gear over. Pairing my DualShock 4 to the PS5 was as unproblematic as plugging information technology in via USB cable, and my existing headsets worked just fine with the DualSense'south three.5 mm audio jack.
Third-party wired controllers, such every bit my Hori Fightpad and Victrix Pro FS Fight Stick, too worked perfectly equally I mashed buttons in Mortal Kombat. Just go along in mind that the DualShock 4 simply works with backwards compatible PS4 games, so you won't exist able to utilize information technology for PS5-only titles.
More recently, a new patent application filed by PlayStation designers hints that the PS5 will someday be able to run PS1, PS2 and PS3 games — giving y'all even more than reason to selection upwards a PS5.
PS5 review: Game lineup
The PS5's launch lineup is off to a solid beginning. The console's big marquee launch game is Spider-Man: Miles Morales, a gorgeous and fun follow upwardly to 2018's Marvel's Spider-Human being complete with ray-traced graphics and an optional 60 fps functioning mode.
Sackboy: A Big Adventure is a simple but charming 3D platformer with lots of grapheme customization, simply Astro's Playroom, the free pack-in game that shows off the DualSense controller, might be even amend. Not since 2007'south Nintendo Wii has a console launched with a notable game included out of the gate, and Sony's new platformer is oozing with fun collectibles and easter eggs for hardcore PlayStation fans.
If mature action's more your affair, Godfall is a fun and beautiful action-RPG that feels like a marriage of the weighty gainsay of God of State of war 2018 and the deep boodle system of Destiny. Want something more than stylish? Devil May Weep 5 Special Edition is an enhanced version of the stellar 2019 slash-em-up complete with both ray-tracing and 120 fps performance modes.
One of the PS5'due south biggest true launch exclusives is Demon's Souls, a visually stunning remake of the beloved 2009 action/RPG of the same name. We've just started testing out Bluepoint's new take on the cult favorite, so stay tuned for more impressions.
The problem is, you don't demand a PS5 to play many of these games. Spider-Man: Miles Morales and Sackboy: A Big Chance are also available on PS4, every bit are many of the large third-party games that arrived at launch.
Those include Assassinator'due south Creed Valhalla, Mortal Kombat xi Ultimate, The Pathless, Dirt 5 and NBA 2K21. All of these games will be available on PS4, but you'll need a PS5 to enjoy features such as true 4K gameplay and 60 fps frame charge per unit options. Information technology'southward also worth noting that Fortnite was PS5-optimized at launch, and titles such as Madden NFL 21 and Watch Dogs Legion will offer free PS5 upgrades for folks who own the PS4 versions.
Looking forward, y'all tin expect major PS5 exclusives such as Ratchet & Clank: Rift Apart, God of War Ragnarok and Horizon Forbidden Due west (the latter of which volition have a PS4 version) to start hitting in 2021 and beyond.
While you lot don't necessarily need a PS5 to play some of the biggest new games from both Sony and tertiary parties, you will enjoy much amend versions of them on the new system. And don't forget that nearly of your PS4 library volition come with you — consummate with major visual and performance enhancements for select titles.
PS5 review: Apps
The PS5 has access to pretty much every amusement app you'll need, including Disney Plus, Netflix, YouTube, Prime Video and, new to the PlayStation ecosystem, Apple Television Plus. These apps all worked identically to their PS4 counterparts in my testing, which isn't a bad affair.
Every app I tested loaded rapidly and streamed reliably, whether I was binging Chappelle'south Bear witness on Netflix or catching up on wrestling news on YouTube. But more importantly, the PS5'south streaming apps are easier to access than before thanks to a handy Media tab that's just a button press abroad on the habitation screen. That'south a nice upgrade from the PS4, which buried all of its streaming apps in a slow-loading Tv set & Video bill of fare.
Equally a cautions and caveated FYI: PS4 jailbreaks could supposedly work with the PS5, which theoretically would open it up for all way of homebrew software and apps. But nosotros'd advise you avert this as it can crusade problems, something y'all don't want to do when the PS5 is yet very difficult to find in stock.
PS5 review: Oestrus and noise
Thanks to its massive internal fan and large vents along the within of the chassis, the PS5 stayed cool and by and large quiet during my time with it. I rarely noticed whatsoever noise coming out of the console, even as I spent hours exploring Astro's Playroom or webbing up crooks in Spider-Man. I did notice some rare moments of audible dissonance when running Star Wars Battlefront II, and could hear discs spinning pretty loudly when I first put Blu-rays in the automobile. Merely compared to the jet-engine-like noises that come out of my PS4 when simply downloading a game, the PS5 is blissfully quiet.
PS5 review: 3D audio
The PS5's Tempest Engine enables it to deliver 3D audio for supported games, allowing you to hear game sounds with greater directionality than standard stereo can offer. The PS5's 3D sound is designed to work with most existing headphones and headsets, though Sony'southward new Pulse 3D Wireless Headset is optimized for the technology. So far we've tested 3D audio on an Astro A20 headset, and while the furnishings take been by and large subtle, they show lots of promise.
The PS5'southward audio tricks were most pronounced in Astro's Playroom, as I could hear the pelting clearly coming from higher up me, and could pinpoint the sound of a tornado whirring betwixt my left and right ears as it shot my graphic symbol upwardly. It was besides piece of cake to pick out where cars, planes and enemies were coming from when swinging around in Spider-Man: Miles Morales, but I didn't find a huge difference between when the effect was on or off.
Similar many of the PS5's features, it'll ultimately be up to developers to make the almost of the console'southward 3D sound tech. We're eager to try more games with 3D audio support, as well as get our hands on the Pulse 3D headset for the full experience.
PS5 review: Verdict
The PS5 is a genuine leap forward for console gaming, offering gorgeous 4K performance, stunningly fast load times and a truly game-changing controller that makes playing games more immersive and tactile than ever. It plays nearly all PS4 games, and, in many cases, allows them to run and load better than ever before.
However, there are a few reasons to wait before hitting that buy button — if y'all tin can fifty-fifty find Sony's new console, that is. The PS5'southward launch lineup contains very few must-accept exclusives, every bit PS4 owners can still enjoy major releases such as Spider-Man: Miles Morales and Assassin's Creed Valhalla. The console's massive size may also be a concern for those with limited space, and the DualSense controller itself could be a little big for folks with smaller hands.
As with most panel launches, the PS5 is only going to get better over time with new exclusive games and features for those who cull to await. It's also worth because Microsoft's $499 Xbox Series 10, which offers slightly more than power and works with four generations of Xbox games. Only if you manage to selection a PS5 up now, know that you'll be treated to a true next-gen feel complete with avant-garde haptics, cute graphics and almost zero friction between you and the games you lot want to play.
Source: https://www.tomsguide.com/reviews/ps5
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